Dominion board game: How many Action cards are there?

The Dominion board game contains 24 Action cards (10 of each) with values and actions that the players can take to gain victory or to disadvantage other players.

Board games are typically played with cards and some other supplies, but cards are usually the main source of play.

Cards contain instructions and moves to make in the game on your turn, but actions are mostly dictated by Action cards, which tell you what action you can perform with the card.

The Dominion board game is played with different card stacks and also has Action cards. In the game of Dominion, however, a large portion of Kingdom cards also serve as Action cards.

Dominion board game

The Dominion board game is a card game about gaining power. As a player, you are a monarch chasing your hopes and dreams of building a bigger and more prosperous kingdom for yourself.

You are basically after a Dominion, but in the game you are not without competition as there are other monarchs just like you who are pursuing the exact same thing, power and their stake in most of the land.

You need to fight to be the first of your fellow monarchs to gain as much power as you can by getting control of a majority of the land to develop civilisation.

Also, you need to secure as much power as you can before your competition by hiring minions, building buildings, making your castle appealing, and accumulating assets.

Dominion board game: How many Action cards are there?

Just like in other games, different moves serve as Actions and the Dominion board game has a number of these Action cards to be played. The game consists of 500 cards in total.

Name of card Number of cards
Kingdom cards 252
Treasure cards 130 (60 copper, 40 silver, 30 gold)
Victory cards 24 Estates, 12 Duchies, 12 Provinces)
Curse cards 30
Randomizer cards 32
Blank cards 7
Trash cards 1

Of all 500 of these cards, some Action cards technically form part of the Kingdom cards deck. In total, players will find 252 Kingdom cards, making it 24 Action cards (10 of each).

Action cards How to play
Cellar
  • +1 Action
  • Worth $2
  • Discard as many cards as you like
  • +1 card per cast-off card
Chapel
  • Worth $2
  • Throw away up to four cards from your hand
Moat
  • +2 cards
  • Worth $2
  • Action-reaction card
  • When a player plays an Attack card, you can disclose a Moat to block an attack
Chancellor
  • +$2
  • Worth $3
  • Place your deck in the Discard pile
Village
  • +1 card
  • Worth $3
  • +2 Actions
Woodcutter
  • Worth $3
  • +1 Buy
  • +$2
Workshop
  • Worth $3
  • Win a card costing up to $4
Bureaucrat
  • Action-Attack card
  • Worth $4.
  • Win a silver card, place it on your deck
  • All other players disclose a Victory card from their hand
Feast
  • Worth $4.
  • Throw away this card and win a card of up to $5
Gardens
  • Worth 44
  • Worth a Victory for every 10 cards in your deck, rounded down
Militia
  • Worth $4
  • Action-Attack card
  • +$2
  • Each player gets rid of three cards in their hand.
Moneylender
  • Worth $4
  • Throw away a Copper card and get +$3
Remodel
  • Worth $4.
  • Throw out a card
  • Win card of up to $2 more than the card you threw out
Smithy
  • Worth $4
  • +3 cards
Spy
  • Worth $4.
  • Action-Attack card.
  • +1 card.
  • +1 Action.
  • All players disclose their top cards and either throw it out or put it back
Thief
  • Worth $4.
  • Action-Attack card
  • Players disclose their top two cards
  • If there is a Treasure card, they throw out one you choose
  • You win any of the trashed cards
Throne room
  • Worth $4
  • Choose and play an Action card of your choice from your hand twice
Council room
  • Worth $5
  • +4 cards
  • +1 buy
  • Players all draw a card
Festival
  • Worth $5
  • +2 Actions
  • +1 Buy
  • +$2
Laboratory
  • Worth $5
  • +2 cards
  • +1 Action
Library
  • Draw seven cards, set aside any of the Action cards
  • Throw away the cards set aside
  • Worth $5
Market
  • Worth $5
  • +1 card
  • +1 Action
  • +1 Buy and +$1
Mine
  • Worth $5
  • Throw away a Treasure card
  • Win a Treasure card up to $3 more
Witch
  • Action-Attack card
  • Worth $5
  • +2 cards
  • Every player wins a Curse card
Adventurer
  • Worth $6
  • Disclose the cards from your deck until you find two Treasure cards
  • Hold them in your hand and discard the rest of the disclosed cards

The Action phase

Players each play an Action card from their hand.

The Buy phase

Players can purchase a card from a pile by paying for it, and cards are bought from the Supply.

The Clean-up phase

A player must dispose of all cards, placing them back in the Discard pile to take five new cards. The game ends when the last province is purchased or if three to four piles are finished.

Players total their victories and the player with the highest score wins. If there is a tie, the player with the least turns is the winner.